Upcoming features from Fractured
|Exclusive Gifts This Month with Gem Purchase!
|Holiday Miniatures! (these are extremely cute)
|Wintersday Minis 3-Pack[s]
|Contains 1 of each of these miniatures: • Mini Fawn • Mini Puppy • Mini Arctic Fox Kit Each mini can be activated from your inventory to follow you around the world. Combine these three minis in the Mystic Forge with either 25 Ugly Wool Sweaters, 50 Ugly Wool Hats, or 100 Ugly Wool Socks to create a Mini Dolyak Calf.
|Mini Arctic Fox Kit
|Mini Dolyak Calf
|Flamewrath Heavy Armor Skin[s]
|Flamewalker Medium Armor Skin[s]
|Flamekissed Light Armor Skin[s]
|Heavy Stag Helm[s]
|Stag Helm Skin[s]
|Light Stag Helm[s]
|Medium Stag Helm[s]
|Heavy Grenth Hood[s]
|Grenth Hood Skin[s]
|Light Grenth Hood[s]
|Medium Grenth Hood[s]
|Recipe[s]: Superior Sigil of Momentum
|Recipe[s]: Superior Rune of Resistance
|Double-click to open. Contains 1 Empyreal Star, 1 Dragonite Ingot, and 1 Bloodstone Brick.
|Hoard of Ascended Materials
|Destroy your enemies with these 6 finishers!
|This package contains a permanent version of each of the following finishers: Cow, Spectre, Thornroot, Whump the Giant, Vigil Megalaser, Twisted Watchwork.
|Endless Fractal Tonic[s]
|It smells like some sort of furniture polish. Use this item to transform into...something. You'll never know what until you try.
|Switch places with a living ally. This will "phase" this player out in exchange for "phasing" you in.
|Fade Unequipable Off
|Fade Unequipable On
|Show New Item Highlights
|Hide New Item Highlights
|Effectiveness is greatly reduced when allies are away.
|Missing attacks causes damage.
|Watch your aim.
|Power is greatly reduced while not under the effect of a boon.
|Only two-handed weapons are effective.
|Double Tag Team
|Two players must remain out of combat.
|The floor hurts you.
|If one party member dies, all die.
|Incoming damage is increased while endurance is low.
|You cannot resurrect allies.
|Combat is agonizing. Abstaining will make you feel better.
|Certain enemies will deal more damage to you.
|Enemies spread a plague when defeated.
|Finish Them Off
|Damaged enemies are healed when unattended.
|Mist Stalker, Part Two
|Return of Mossman.
|The effects of combat are always active.
|Take damage when swapping weapons.
|If you can stand, you can't stand the urge.
|Two-handed weapons are very ineffective.
|The unshakeable buff grants extra damage.
|One player must remain out of combat.
|You cannot deal damage while on the ground.
|Outgoing damage is reduced when endurance is low.
|Combat is agonizing. Get a kill for relief.
|Untargeted enemies take half damage.
|Keep Them in Line
|Damaged enemies gain boons when unattended.
|Enemies do more damage when attacking from behind or the sides.
|The Mossman stalks you through the fractals.
|Enemies cannot be damaged unless they are afflicted by a condition.
|Frontal attacks are ineffective.
|Enemies explode when killed.
|Elite skills cause death.
|Skills from the healing slot cause death.
|Enemies deal extra damage when wounded.
|No Second Chance
|Downed state equals death.
|Nearby allies reduce your toughness.
|Take damage when you apply boons.
|Healing power is reduced.
|You cannot reflect missiles.
|Nearby allies reduce your power.
|Eye See You
|You cannot become invisible.
|Nearby allies reduce your healing effectiveness.
|Outgoing control effects have reduced effectiveness.
|Boon duration is reduced.
|Enemies occasionally become invulnerable.
|No Pain, No Gain
|Enemies receive random boons when dealt critical damage.
|Enemies randomly reflect projectiles.
|Random conditions are applied to you when you deal critical damage.
|Your condition damage is reduced.
|Resistance Is Worthwhile
|Enemies randomly block attacks.
|Your critical chance is reduced.
|Take damage when you deal critical damage.
|Recharge rate of skills is reduced.
|Ill and Chill
|Poison, chill, and confusion have unintended effects.
|Bleeding, immoblize, and cripple have unintended effects.
|Knockdown and blowout have unintended effects.
|Retaliation, might, and stability have unintended effects.
|Burning, blindness, and fear have unintended effects.
|Not So Fast
|Swiftness, fury, and aegis have unintended effects.
|Torment, vulnerability, and weakness have unintended effects.
|Daze and stun have unintended effects.
|Regeneration, protection, and vigor have unintended effects.
|You are frequently afflicted with agony.
|Death periodically strikes.
|Spike traps periodically appear.
|Something terrifying periodically appears.
|Shield Your Eyes
|Birds attack periodically.
|A condition-spreading plague periodically appears.
|Explosions periodically occur.
|Periodically leave a patch of chilling frost.
|Lightning periodically strikes.
|Your Pain Is Delicious
|Enemies have life-stealing attacks.
|Enemies apply random conditions.
|Enemies are more likely to deal critical damage.
|Lose endurance when you are struck.
|Can't Kick Back
|You cannot deal damage while downed.
|Incoming control effects are more serious.
|Reduced endurance regeneration.
|Take damage when you block an attack.
|Conditions applied to you last longer.